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41. Proposal: EVE Arenas - in Player Features and Ideas Discussion [original thread]
Taint wrote: you dont need arenas to pvp, NOT EVEN IN HIGH SEC, if you wow nerds find someone who aperently wants to pvp with you 1on1 or maybe your so in luck youl find 2, then you can pvp 2vs2. YOU DONT NEED ARENA, forgeth it. The issue is...
- by Tyme Xandr - at 2011.10.28 16:49:00
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42. Suggestion: Let me spend PLEX to train a second character on the same account. - in Player Features and Ideas Discussion [original thread]
Taint wrote: Tyme Xandr wrote: Taint wrote: No 1 training character at a time on each acount, always been like that and should continue to stay that way. Get another acount and start your alt on that one, will come to many stupid ideas wi...
- by Tyme Xandr - at 2011.10.26 20:47:00
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43. PLEX for GǪ CCP (trolling shirts) - in Player Features and Ideas Discussion [original thread]
Most the time EVE players will just take to the forums and cry for days or go to Jita and shoot a monument (... yeah, shooting a monument) to make CCP do what they want. They would do that in a microsecond before ever buying a shirt with a letter ...
- by Tyme Xandr - at 2011.10.26 17:33:00
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44. Proposal: Assault Ships should have limited imunity against Webbing - in Player Features and Ideas Discussion [original thread]
Meditril wrote: Especially when looking at this: http://altruist.azual.co.uk/2011/10/new-battlecruisers-and-balance-changes.html an improvement of Assault Ships is really necessary to compensate the upcomming Destroyer and BC changes. Any co...
- by Tyme Xandr - at 2011.10.26 17:28:00
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45. emergency warp stop (causing heavy damage) - in Player Features and Ideas Discussion [original thread]
And if FC or scout tells them to hug gate upon seeing WT in local? It was a poor example, yes, but im watching TV with the wife, so I typed it real quick during commercial break.
- by Tyme Xandr - at 2011.10.26 03:03:00
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46. Time for t3 mods? - in Skill Discussions [original thread]
Gizznitt Malikite wrote: No..... 1% is too much. I could potentially see 0.75%, but I think that's toeing the too much line. Eve is about diminishing returns , and it really should stick to that model. Its kinda sad when u put it like...
- by Tyme Xandr - at 2011.10.26 01:32:00
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47. emergency warp stop (causing heavy damage) - in Player Features and Ideas Discussion [original thread]
Maybe, but for a game based on committing to your actions ... Also, if you accidentally click to warp to a gate and its the wrong one then just press control + spacebar to stop the warp before it fully charges.
- by Tyme Xandr - at 2011.10.26 00:54:00
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48. Time for t3 mods? - in Skill Discussions [original thread]
ArmyOfMe wrote: Gizznitt Malikite wrote: Tyme Xandr wrote: Instead of thinking of Tech 3 modules as being modular like the ships, just make them the next step. Ive proposed many times advanced specialization skills for weapons and usually...
- by Tyme Xandr - at 2011.10.26 00:51:00
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49. Time for t3 mods? - in Skill Discussions [original thread]
Gizznitt Malikite wrote: Tyme Xandr wrote: Instead of thinking of Tech 3 modules as being modular like the ships, just make them the next step. Ive proposed many times advanced specialization skills for weapons and usually get shut down by p...
- by Tyme Xandr - at 2011.10.26 00:05:00
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50. emergency warp stop (causing heavy damage) - in Player Features and Ideas Discussion [original thread]
What if ur in hisec and ur in a war. All of a sudden as you start warp enemy fleet pops in, u dscan and they're at the gate ur coming to (since uve been scouted anyway) - now u can stop ur warp instead of dying like u should.
- by Tyme Xandr - at 2011.10.26 00:02:00
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51. No denying that nudity sells. =( - in Player Features and Ideas Discussion [original thread]
... yeah
- by Tyme Xandr - at 2011.10.25 23:23:00
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52. No denying that nudity sells. =( - in Player Features and Ideas Discussion [original thread]
They already said they werent going to put any Futanari (spelling?) into Gallente stations because Australia would go nuts and ban hammer EVE. So imagine if everything was capable to be naked. Australia would bomb Iceland. ... and maybe Georgia (...
- by Tyme Xandr - at 2011.10.25 22:51:00
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53. BC's more than just a problem with drakes and canes. - in Player Features and Ideas Discussion [original thread]
monkfish1234 wrote: ok you need to be more careful about how you read what I have said. i am talking about teir's not tech levels. all tech 2 bc's have well defined roles and are reasonably balanced. (damnnation could do with a little help, a s...
- by Tyme Xandr - at 2011.10.25 22:48:00
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54. BC's more than just a problem with drakes and canes. - in Player Features and Ideas Discussion [original thread]
Not that I was saying i agreed with her, btw. I agree that the tier one BC's are garbage and need some boosts.
- by Tyme Xandr - at 2011.10.25 22:48:00
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55. Cross Post: Now that CCPs focus is back on EVE... - in Player Features and Ideas Discussion [original thread]
I agree that hauling and trading haven't been iterated on much, was mostly referring to how you said most of CCPs efforts have been based on PVP the last few expansions. As for making hauling/trading content - I have nothing to really ad as I don...
- by Tyme Xandr - at 2011.10.25 22:43:00
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56. Time for t3 mods? - in Skill Discussions [original thread]
Instead of thinking of Tech 3 modules as being modular like the ships, just make them the next step. Ive proposed many times advanced specialization skills for weapons and usually get shut down by people who think training Small proj Turrets to 5 ...
- by Tyme Xandr - at 2011.10.25 22:40:00
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57. [T3 BC] Req: T3 subsystems revision - in Player Features and Ideas Discussion [original thread]
These new ships are Tier 3 not Tech 3 as has been pointed out by several people. As for Tech 3 ships in Frig, Destroyer, Battlecruiser, and Battleship size they are on their way. Go read through some dev blogs where they hinted at Frigate tech 3 ...
- by Tyme Xandr - at 2011.10.25 22:36:00
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58. Suggestion: Let me spend PLEX to train a second character on the same account. - in Player Features and Ideas Discussion [original thread]
Taint wrote: No 1 training character at a time on each acount, always been like that and should continue to stay that way. Get another acount and start your alt on that one, will come to many stupid ideas with this if your gonna be able to trai...
- by Tyme Xandr - at 2011.10.25 22:33:00
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59. emergency warp stop (causing heavy damage) - in Player Features and Ideas Discussion [original thread]
The reason its not is because its hard enough to find PVP in low/null without more ways for people to avoid it.
- by Tyme Xandr - at 2011.10.25 22:30:00
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60. New Player Skill Test Drive. - in Player Features and Ideas Discussion [original thread]
Instead of 'giving new players stuffs and benefits' why not make the first few ships they fly more useful? Why not make the tier 1 and tier 2 ships more useful? Shouldnt all three tiers be useful? Who really ever bothers to fly the condor or magna...
- by Tyme Xandr - at 2011.10.24 22:26:00
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